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Addon API

761 entries
CompactUnitFrame_OnVisiblityChanged(unitFrame)[ui code]Blizzard_UnitFrameCompactUnitFrame_OpenMenu(frame, unit, button, isKeyPress)[ui code]Blizzard_UnitFrameCompactUnitFrame_RegisterEvents(frame)[ui code]Blizzard_UnitFrameCompactUnitFrame_SetAurasDirty(self)[ui code]Blizzard_UnitFrameCompactUnitFrame_SetHealPredictionDirty(self)[ui code]Blizzard_UnitFrameCompactUnitFrame_SetHealthDirty(self)[ui code]Blizzard_UnitFrameCompactUnitFrame_SetMaxBuffs(frame, numBuffs)[ui code]Blizzard_UnitFrameCompactUnitFrame_SetMaxDebuffs(frame, numDebuffs)[ui code]Blizzard_UnitFrameCompactUnitFrame_SetMaxDispelDebuffs(frame, numDispelDebuffs)[ui code]Blizzard_UnitFrameCompactUnitFrame_SetOptionTable(frame, optionTable)[ui code]Blizzard_UnitFrameCompactUnitFrame_SetUnit(frame, unit)[ui code]Blizzard_UnitFrameCompactUnitFrame_SetUpClicks(frame)[ui code]Blizzard_UnitFrameCompactUnitFrame_SetUpFrame(frame, func, ...)[ui code]Blizzard_UnitFrameCompactUnitFrame_SetUpdateAllEvent(frame, updateAllEvent, updateAllFilter)[ui code]Blizzard_UnitFrameCompactUnitFrame_SetUpdateAllOnUpdate(self, doUpdate)[ui code]Blizzard_UnitFrameCompactUnitFrame_SubscribeToVisibilityChanged(unitFrame, subscribingFrame, visibilityChangedCallback)[ui code]Blizzard_UnitFrameCompactUnitFrame_UnitExists(unitToken)[ui code]Blizzard_UnitFrameCompactUnitFrame_UnregisterEvents(frame)[ui code]Blizzard_UnitFrameCompactUnitFrame_UnsubscribeToVisibilityChanged(unitFrame, unsubscribingFrame)[ui code]Blizzard_UnitFrameCompactUnitFrame_UpdateAggroFlash(frame)[ui code]Blizzard_UnitFrameCompactUnitFrame_UpdateAggroHighlight(frame)[ui code]Blizzard_UnitFrameCompactUnitFrame_UpdateAll(frame)[ui code]Blizzard_UnitFrameCompactUnitFrame_UpdateAllFromEditMode(frame)[ui code]Blizzard_UnitFrameCompactUnitFrame_UpdateCenterStatusIcon(frame)[ui code]Blizzard_UnitFrameCompactUnitFrame_UpdateDistance(frame)[ui code]Blizzard_UnitFrameCompactUnitFrame_UpdateHealPrediction(frame)[ui code]Blizzard_UnitFrameCompactUnitFrame_UpdateHealth(frame)[ui code]Blizzard_UnitFrameCompactUnitFrame_UpdateHealthBorder(frame)[ui code]Blizzard_UnitFrameCompactUnitFrame_UpdateHealthColor(frame)[ui code]Blizzard_UnitFrameCompactUnitFrame_UpdateInRange(frame)[ui code]Blizzard_UnitFrameCompactUnitFrame_UpdateInVehicle(frame)[ui code]Blizzard_UnitFrameCompactUnitFrame_UpdateLevel(frame, activePlayerLevel)[ui code]Blizzard_UnitFrameCompactUnitFrame_UpdateLootFrame(frame)[ui code]Blizzard_UnitFrameCompactUnitFrame_UpdateMaxHealth(frame)[ui code]Blizzard_UnitFrameCompactUnitFrame_UpdateMaxPower(frame)[ui code]Blizzard_UnitFrameCompactUnitFrame_UpdateName(frame)[ui code]Blizzard_UnitFrameCompactUnitFrame_UpdatePlayerLevelDiff(frame)[ui code]Blizzard_UnitFrameCompactUnitFrame_UpdatePower(frame)[ui code]Blizzard_UnitFrameCompactUnitFrame_UpdatePowerColor(frame)[ui code]Blizzard_UnitFrameCompactUnitFrame_UpdateReadyCheck(frame)[ui code]Blizzard_UnitFrameCompactUnitFrame_UpdateRoleIcon(frame)[ui code]Blizzard_UnitFrameCompactUnitFrame_UpdateSelectionHighlight(frame)[ui code]Blizzard_UnitFrameCompactUnitFrame_UpdateStatusText(frame)[ui code]Blizzard_UnitFrameCompactUnitFrame_UpdateTempMaxHPLoss(frame, value)[ui code]Blizzard_UnitFrameCompactUnitFrame_UpdateUnitEvents(frame)[ui code]Blizzard_UnitFrameCompactUnitFrame_UpdateVisible(frame)[ui code]Blizzard_UnitFrameCompactUnitFrame_UpdateWidgetSet(frame)[ui code]Blizzard_UnitFrameCompactUnitIndividualPrivateAuraAnchorMixin:AddPrivateAuraAnchor(unit)[ui code]Blizzard_UnitFrameCompactUnitIndividualPrivateAuraAnchorMixin:GetPrivateAuraIndex()[ui code]Blizzard_UnitFrameCompactUnitIndividualPrivateAuraAnchorMixin:IsContainer()[ui code]Blizzard_UnitFrame

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.