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Addon API

41,215 entries
ArtifactPerksMixin:SetRelicPowerHighlightEnabled(powerID, highlight, tempRelicType, tempRelicLink)[ui code]Blizzard_ArtifactUIArtifactPerksMixin:ShouldShowTierGlow()[ui code]Blizzard_ArtifactUIArtifactPerksMixin:ShowHighlightForRelicItemID(itemID, itemLink)[ui code]Blizzard_ArtifactUIArtifactPerksMixin:ShowTier2()[ui code]Blizzard_ArtifactUIArtifactPerksMixin:ShowTierGlow()[ui code]Blizzard_ArtifactUIArtifactPerksMixin:SkipTier2Animation()[ui code]Blizzard_ArtifactUIArtifactPerksMixin:StartWithDelay(delay, callback, iterations)[ui code]Blizzard_ArtifactUIArtifactPerksMixin:TraitRefundSetup(numTraitsRefunded)[ui code]Blizzard_ArtifactUIArtifactPerksMixin:TryRefresh()[ui code]Blizzard_ArtifactUIArtifactPowerButtonMixin:ApplyRelicType(relicType, relicLink, suppressAnimation)[ui code]Blizzard_ArtifactUIArtifactPowerButtonMixin:ApplyTemporaryRelicType(relicType, relicLink)[ui code]Blizzard_ArtifactUIArtifactPowerButtonMixin:AreLinksEnabled()[ui code]Blizzard_ArtifactUIArtifactPowerButtonMixin:ArePrereqsMet()[ui code]Blizzard_ArtifactUIArtifactPowerButtonMixin:ClearOldData()[ui code]Blizzard_ArtifactUIArtifactPowerButtonMixin:CouldSpendPoints()[ui code]Blizzard_ArtifactUIArtifactPowerButtonMixin:EvaluateStyle()[ui code]Blizzard_ArtifactUIArtifactPowerButtonMixin:GenerateRune()[ui code]Blizzard_ArtifactUIArtifactPowerButtonMixin:GetCurrentRank()[ui code]Blizzard_ArtifactUIArtifactPowerButtonMixin:GetLinearIndex()[ui code]Blizzard_ArtifactUIArtifactPowerButtonMixin:GetPowerID()[ui code]Blizzard_ArtifactUIArtifactPowerButtonMixin:GetTier()[ui code]Blizzard_ArtifactUIArtifactPowerButtonMixin:HasBonusMaxRanksFromTier()[ui code]Blizzard_ArtifactUIArtifactPowerButtonMixin:HasRanksFromCurrentTier()[ui code]Blizzard_ArtifactUIArtifactPowerButtonMixin:HasSpentAny()[ui code]Blizzard_ArtifactUIArtifactPowerButtonMixin:IsActiveForLinks()[ui code]Blizzard_ArtifactUIArtifactPowerButtonMixin:IsCompletelyPurchased()[ui code]Blizzard_ArtifactUIArtifactPowerButtonMixin:IsFinal()[ui code]Blizzard_ArtifactUIArtifactPowerButtonMixin:IsGoldMedal()[ui code]Blizzard_ArtifactUIArtifactPowerButtonMixin:IsMaxRank()[ui code]Blizzard_ArtifactUIArtifactPowerButtonMixin:IsStart()[ui code]Blizzard_ArtifactUIArtifactPowerButtonMixin:OnClick(button)[ui code]Blizzard_ArtifactUIArtifactPowerButtonMixin:OnDragStart()[ui code]Blizzard_ArtifactUIArtifactPowerButtonMixin:OnEnter()[ui code]Blizzard_ArtifactUIArtifactPowerButtonMixin:OnLoad()[ui code]Blizzard_ArtifactUIArtifactPowerButtonMixin:PlayPurchaseAnimation()[ui code]Blizzard_ArtifactUIArtifactPowerButtonMixin:PlayRevealAnimation(onFinishedAnimation)[ui code]Blizzard_ArtifactUIArtifactPowerButtonMixin:PlayUnlockAnimation()[ui code]Blizzard_ArtifactUIArtifactPowerButtonMixin:QueueRevealAnimation(delay)[ui code]Blizzard_ArtifactUIArtifactPowerButtonMixin:RemoveRelicType()[ui code]Blizzard_ArtifactUIArtifactPowerButtonMixin:RemoveTemporaryRelicType()[ui code]Blizzard_ArtifactUIArtifactPowerButtonMixin:SetLinksEnabled(enabled)[ui code]Blizzard_ArtifactUIArtifactPowerButtonMixin:SetLocked(locked)[ui code]Blizzard_ArtifactUIArtifactPowerButtonMixin:SetRelicHighlightEnabled(enabled)[ui code]Blizzard_ArtifactUIArtifactPowerButtonMixin:SetStyle(style)[ui code]Blizzard_ArtifactUIArtifactPowerButtonMixin:SetupButton(powerID, anchorRegion, textureKit)[ui code]Blizzard_ArtifactUIArtifactPowerButtonMixin:ShouldGlow(totalPurchasedRanks, isAtForge)[ui code]Blizzard_ArtifactUIArtifactPowerButtonMixin:StopAllAnimations()[ui code]Blizzard_ArtifactUIArtifactPowerButtonMixin:UpdateIcon()[ui code]Blizzard_ArtifactUIArtifactPowerButtonMixin:UpdatePowerType()[ui code]Blizzard_ArtifactUIArtifactTickMixin:OnEnter()[ui code]Blizzard_StatusTrackingBar

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.