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Addon API

761 entries
ClassPowerBar:SetTooltip(tooltipTitle, tooltip)[ui code]Blizzard_UnitFrameClassPowerBar:Setup()[ui code]Blizzard_UnitFrameClassPowerBar:ShouldShowBar()[ui code]Blizzard_UnitFrameClassPowerBar:TurnOff(frame, texture, toAlpha)[ui code]Blizzard_UnitFrameClassPowerBar:TurnOn(frame, texture, toAlpha)[ui code]Blizzard_UnitFrameClassPowerBar:UsesPowerToken(tokenType)[ui code]Blizzard_UnitFrameClassResourceBarMixin:HandleBarSetup()[ui code]Blizzard_UnitFrameClassResourceBarMixin:OnEvent(event, arg1, arg2)[ui code]Blizzard_UnitFrameClassResourceBarMixin:OnHideClassInfoOnPlayerFrameChanged(hideClassInfoOnPlayerFrame)[ui code]Blizzard_UnitFrameClassResourceBarMixin:OnLoad()[ui code]Blizzard_UnitFrameClassResourceBarMixin:Setup()[ui code]Blizzard_UnitFrameClassResourceBarMixin:UpdateMaxPower()[ui code]Blizzard_UnitFrameClassResourceBarMixin:UpdatePower()[ui code]Blizzard_UnitFrameComboFrameMixin:GetEffectiveStartAngleDegrees()[ui code]Blizzard_UnitFrameComboFrameMixin:InitializeComboPointPool()[ui code]Blizzard_UnitFrameComboFrameMixin:LayoutPointsCircle()[ui code]Blizzard_UnitFrameComboFrameMixin:OnEvent(event, ...)[ui code]Blizzard_UnitFrameComboFrameMixin:OnLoad()[ui code]Blizzard_UnitFrameComboFrameMixin:Update(suppressTransitions)[ui code]Blizzard_UnitFrameComboFrameMixin:UpdateMax()[ui code]Blizzard_UnitFrameCompactArenaFrameMixin:OnLoad()[ui code]Blizzard_UnitFrameCompactArenaFrameMixin:OnSpellDiminishEnemiesCVarChanged()[ui code]Blizzard_UnitFrameCompactArenaFrameMixin:RefreshMembers()[ui code]Blizzard_UnitFrameCompactArenaFrameMixin:UpdateLayout()[ui code]Blizzard_UnitFrameCompactArenaFrameMixin:UpdateVisibility()[ui code]Blizzard_UnitFrameCompactArenaFrame_Generate()[ui code]Blizzard_UnitFrameCompactAuraTooltipMixin:OnEnter()[ui code]Blizzard_UnitFrameCompactAuraTooltipMixin:OnLeave()[ui code]Blizzard_UnitFrameCompactAuraTooltipMixin:UpdateTooltip()[ui code]Blizzard_UnitFrameCompactBuffMixin:UpdateTooltip()[ui code]Blizzard_UnitFrameCompactDebuffMixin:UpdateTooltip()[ui code]Blizzard_UnitFrameCompactPartyFrameMixin:ApplyFunctionToAllFrames(updateSpecifier, func, ...)[ui code]Blizzard_UnitFrameCompactPartyFrameMixin:OnEvent()[ui code]Blizzard_UnitFrameCompactPartyFrameMixin:OnHide()[ui code]Blizzard_UnitFrameCompactPartyFrameMixin:OnLoad()[ui code]Blizzard_UnitFrameCompactPartyFrameMixin:OnShow()[ui code]Blizzard_UnitFrameCompactPartyFrameMixin:RefreshMembers()[ui code]Blizzard_UnitFrameCompactPartyFrameMixin:SetFlowSortFunction(flowSortFunc)[ui code]Blizzard_UnitFrameCompactPartyFrameMixin:ShouldShow()[ui code]Blizzard_UnitFrameCompactPartyFrameMixin:UpdateLayout()[ui code]Blizzard_UnitFrameCompactPartyFrameMixin:UpdateVisibility()[ui code]Blizzard_UnitFrameCompactPartyFrame_Generate()[ui code]Blizzard_UnitFrameCompactRaidGroup_ApplyFunctionToAllFrames(frame, updateSpecifier, func, ...)[ui code]Blizzard_UnitFrameCompactRaidGroup_GenerateForGroup(groupIndex)[ui code]Blizzard_UnitFrameCompactRaidGroup_InitializeForGroup(frame, groupIndex)[ui code]Blizzard_UnitFrameCompactRaidGroup_OnEvent(self, event, ...)[ui code]Blizzard_UnitFrameCompactRaidGroup_OnLoad(self)[ui code]Blizzard_UnitFrameCompactRaidGroup_UpdateBorder(frame)[ui code]Blizzard_UnitFrameCompactRaidGroup_UpdateLayout(frame)[ui code]Blizzard_UnitFrameCompactRaidGroup_UpdateUnits(frame)[ui code]Blizzard_UnitFrame

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.