~/forever/addon-api
Addon API
StatusTrackingBarContainerMixin:StatusTrackingBarContainer_OnLoad()StatusTrackingBarContainerMixin:SubscribeToOnFinishedAnimating(subscribingFrame, onFinishedCallback)StatusTrackingBarContainerMixin:SubscribeToShownBarOnFinishedAnimating()StatusTrackingBarContainerMixin:UnsubscribeFromOnFinishedAnimating(subscribingFrame)StatusTrackingBarContainerMixin:UpdateBarTextVisibility()StatusTrackingBarContainerMixin:UpdateBarTick()StatusTrackingBarContainerMixin:UpdateDividers(numSegments)StatusTrackingBarContainerMixin:UpdateShownBarAll()StatusTrackingBarContainerMixin:UpdateShownState()StatusTrackingBarMixin:HideText()StatusTrackingBarMixin:SetBarText(barText)StatusTrackingBarMixin:SetBarValues(currentValue, minBar, maxBar, level, maxLevel)StatusTrackingBarMixin:SetTextLocked(locked)StatusTrackingBarMixin:ShouldBarTextBeDisplayed()StatusTrackingBarMixin:ShowText()StatusTrackingBarMixin:Update()StatusTrackingBarMixin:UpdateAll()StatusTrackingBarMixin:UpdateTextVisibility()StatusTrackingBarMixin:UpdateTick()StatusTrackingManagerMixin:CanShowBar(barIndex)StatusTrackingManagerMixin:CheckForLayoutChange()StatusTrackingManagerMixin:GetBarPriority(barIndex)StatusTrackingManagerMixin:GetExpectedWidth()StatusTrackingManagerMixin:GetNumBarsInDefaultPosition()StatusTrackingManagerMixin:HideVisibleBarText()StatusTrackingManagerMixin:IsTextLocked()StatusTrackingManagerMixin:OnEvent(event, ...)StatusTrackingManagerMixin:OnLoad()StatusTrackingManagerMixin:RegisterEvents()StatusTrackingManagerMixin:SetBarAnimation(Animation)StatusTrackingManagerMixin:SetTextLocked(isLocked)StatusTrackingManagerMixin:ShowVisibleBarText()StatusTrackingManagerMixin:UpdateBarTextVisibility()StatusTrackingManagerMixin:UpdateBarTicks()StatusTrackingManagerMixin:UpdateBarVisuals()StatusTrackingManagerMixin:UpdateBarsShown()Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.