~/forever/addon-api
Addon API
GetGlancingBlowPenalty(playerWeaponSkill?, targetDefenseSkill) : resultGetHaste() : resultGetHealthRegen() : healthRegen, combatHealthRegenGetHealthRegenFromSpirit() : healthRegen, combatHealthRegenGetHitModifier() : resultGetJailersTowerLevel() : resultGetLifesteal() : resultGetLootSpecialization() : specializationIDGetManaRegen() : baseManaRegen, castingManaRegenGetManaRegenFromSpirit() : powerRegen, combatPowerRegenGetMastery() : resultGetMasteryEffect() : masteryEffect, bonusCoefficientGetMaxPlayerLevel() : maxPlayerLevelGetMeleeHaste() : resultGetModResilienceDamageReduction() : resultGetMoney() : resultGetNormalizedRealmName() : resultGetOffhandHitModifier() : resultGetOverrideAPBySpellPower() : resultGetOverrideSpellPowerByAP() : resultGetPVPDesired() : resultGetPVPGearStatRules() : resultGetPVPLifetimeStats() : lifetimeHonorableKills, lifetimeMaxPVPRankGetPVPSessionStats() : honorableKills, dishonorableKillsGetPVPTimer() : resultGetPVPYesterdayStats() : honorableKills, dishonorableKillsGetParryChance() : resultGetParryChanceFromAttribute() : resultGetPetCritChance() : meleeCrit, spellCritGetPetDodgeChance() : resultGetPetHitChanceModifier() : resultGetPetMeleeHaste() : resultGetPetSpellBonusDamage() : resultGetPetSpellHitChanceModifier() : resultGetPlayerFacing() : resultGetPlayerInfoByGUID(guid) : localizedClass, englishClass, localizedRace, englishRace, sex, name, realmName, levelGetPowerRegen() : basePowerRegen, castingPowerRegenGetPowerRegenForPowerType(powerType) : basePowerRegen, castingPowerRegenGetPvpPowerDamage() : resultGetPvpPowerHealing() : resultGetRangedAttackPowerForStat(stat, value) : resultGetRangedCritChance() : resultGetRangedHaste() : result, quiverHasteGetRangedHitModifier() : resultGetReleaseTimeRemaining() : resultGetResSicknessDuration() : resultGetRestState() : exhaustionID, name, factorGetRestrictedAccountData() : maxLevel, maxMoney, professionCapGetRuneCooldown(runeIndex) : startTime, duration, isRuneReadyGetRuneCount(runeIndex) : resultDocumented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.