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Addon API

41,215 entries
AdventuresCompleteScreenMixin:GetNumReplayRounds()[ui code]Blizzard_GarrisonUIAdventuresCompleteScreenMixin:GetReplayRound(roundIndex)[ui code]Blizzard_GarrisonUIAdventuresCompleteScreenMixin:GetReplaySpeed()[ui code]Blizzard_GarrisonUIAdventuresCompleteScreenMixin:GetReplayTimeElapsed()[ui code]Blizzard_GarrisonUIAdventuresCompleteScreenMixin:IsReplayEventFinished()[ui code]Blizzard_GarrisonUIAdventuresCompleteScreenMixin:IsReplaySpeedFast()[ui code]Blizzard_GarrisonUIAdventuresCompleteScreenMixin:OnEvent(event, ...)[ui code]Blizzard_GarrisonUIAdventuresCompleteScreenMixin:OnHide()[ui code]Blizzard_GarrisonUIAdventuresCompleteScreenMixin:OnLoad()[ui code]Blizzard_GarrisonUIAdventuresCompleteScreenMixin:OnMissionCompleteResponse(missionID, canComplete, succeeded, overmaxSucceeded, followerDeaths, autoCombatResult)[ui code]Blizzard_GarrisonUIAdventuresCompleteScreenMixin:OnReplayEffectResolved()[ui code]Blizzard_GarrisonUIAdventuresCompleteScreenMixin:OnShow()[ui code]Blizzard_GarrisonUIAdventuresCompleteScreenMixin:OnSkipKeyPressed(key)[ui code]Blizzard_GarrisonUIAdventuresCompleteScreenMixin:PlayReplayEffect(combatLogEvent)[ui code]Blizzard_GarrisonUIAdventuresCompleteScreenMixin:ResetMissionDisplay()[ui code]Blizzard_GarrisonUIAdventuresCompleteScreenMixin:SetAnimationControl()[ui code]Blizzard_GarrisonUIAdventuresCompleteScreenMixin:SetCompleteFrameState(shouldShow)[ui code]Blizzard_GarrisonUIAdventuresCompleteScreenMixin:SetCurrentMission(mission)[ui code]Blizzard_GarrisonUIAdventuresCompleteScreenMixin:SetReplaySpeed(replaySpeed)[ui code]Blizzard_GarrisonUIAdventuresCompleteScreenMixin:ShouldShowRewardsScreen()[ui code]Blizzard_GarrisonUIAdventuresCompleteScreenMixin:ShowRewardsScreen()[ui code]Blizzard_GarrisonUIAdventuresCompleteScreenMixin:SkipToTheEndOfMission()[ui code]Blizzard_GarrisonUIAdventuresCompleteScreenMixin:StartMissionReplay()[ui code]Blizzard_GarrisonUIAdventuresCompleteScreenMixin:StartReplayEvent(roundIndex, eventIndex)[ui code]Blizzard_GarrisonUIAdventuresCompleteScreenMixin:StartReplayRound(roundIndex)[ui code]Blizzard_GarrisonUIAdventuresCompleteScreenMixin:ToggleReplaySpeed()[ui code]Blizzard_GarrisonUIAdventuresCompleteScreenMixin:UpdateButtonTextToState()[ui code]Blizzard_GarrisonUIAdventuresCompleteScreenMixin:UpdateMissionReplay(elapsed)[ui code]Blizzard_GarrisonUIAdventuresCompleteScreenSpeedButtonMixin:OnClick()[ui code]Blizzard_GarrisonUIAdventuresCompleteScreenSpeedButtonMixin:SetSpeedUpShown(shown)[ui code]Blizzard_GarrisonUIAdventuresEnemyPuckMixin:GetAutoCombatAutoAttack()[ui code]Blizzard_GarrisonUIAdventuresEnemyPuckMixin:GetAutoCombatSpells()[ui code]Blizzard_GarrisonUIAdventuresEnemyPuckMixin:GetName()[ui code]Blizzard_GarrisonUIAdventuresEnemyPuckMixin:OnLoad()[ui code]Blizzard_GarrisonUIAdventuresEnemyPuckMixin:SetEncounter(encounter)[ui code]Blizzard_GarrisonUIAdventuresFollowerPuckMixin:GetAutoCombatAutoAttack()[ui code]Blizzard_GarrisonUIAdventuresFollowerPuckMixin:GetAutoCombatSpells()[ui code]Blizzard_GarrisonUIAdventuresFollowerPuckMixin:GetFollowerGUID()[ui code]Blizzard_GarrisonUIAdventuresFollowerPuckMixin:GetName()[ui code]Blizzard_GarrisonUIAdventuresFollowerPuckMixin:GetSupportPreviewTypeForPuck()[ui code]Blizzard_GarrisonUIAdventuresFollowerPuckMixin:HideSupportColorationRings()[ui code]Blizzard_GarrisonUIAdventuresFollowerPuckMixin:OnLoad()[ui code]Blizzard_GarrisonUIAdventuresFollowerPuckMixin:SetFollowerGUID(followerGUID, info)[ui code]Blizzard_GarrisonUIAdventuresFollowerPuckMixin:ShowSupportColorationRings()[ui code]Blizzard_GarrisonUIAdventuresFollowerPuckMixin:UpdateStats()[ui code]Blizzard_GarrisonUIAdventuresFriendlyTargetingIndicatorMixin:Loop()[ui code]Blizzard_GarrisonTemplatesAdventuresFriendlyTargetingIndicatorMixin:OnHide()[ui code]Blizzard_GarrisonTemplatesAdventuresFriendlyTargetingIndicatorMixin:OnShow()[ui code]Blizzard_GarrisonTemplatesAdventuresFriendlyTargetingIndicatorMixin:Play()[ui code]Blizzard_GarrisonTemplatesAdventuresFriendlyTargetingIndicatorMixin:SetBuffColor()[ui code]Blizzard_GarrisonTemplates

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.