>wowhelm_
Loading ruleset status…
~/forever/addon-api

Addon API

108 entries
BackpackButton_OnModifiedClick(self)[ui code]Blizzard_MainMenuBarBagButtonsBagBarExpandToggleMixin:GetRotation()[ui code]Blizzard_MainMenuBarBagButtonsBagBarExpandToggleMixin:OnClick()[ui code]Blizzard_MainMenuBarBagButtonsBagBarExpandToggleMixin:UpdateOrientation()[ui code]Blizzard_MainMenuBarBagButtonsBagSlotItemFlyInMixin:OnFinished()[ui code]Blizzard_MainMenuBarBagButtonsBagSlotItemFlyInMixin:OnPlay()[ui code]Blizzard_MainMenuBarBagButtonsBagsBarMixin:GetBagBarLength()[ui code]Blizzard_MainMenuBarBagButtonsBagsBarMixin:GetBagButtonAnchorPoints()[ui code]Blizzard_MainMenuBarBagButtonsBagsBarMixin:IsDirectionLeft()[ui code]Blizzard_MainMenuBarBagButtonsBagsBarMixin:IsDirectionUp()[ui code]Blizzard_MainMenuBarBagButtonsBagsBarMixin:IsHorizontal()[ui code]Blizzard_MainMenuBarBagButtonsBagsBarMixin:Layout()[ui code]Blizzard_MainMenuBarBagButtonsBagsBarMixin:MainActionBarStateOverridden(overridden)[ui code]Blizzard_MainMenuBarBagButtonsBagsBarMixin:OnLoad()[ui code]Blizzard_MainMenuBarBagButtonsBagsBarMixin:OnUpdateEndCaps(show)[ui code]Blizzard_MainMenuBarBagButtonsBagsBarMixin:ShouldShowExpandToggle()[ui code]Blizzard_MainMenuBarBagButtonsBagsBarMixin:UpdateDividers()[ui code]Blizzard_MainMenuBarBagButtonsBaseBagSlotButtonMixin:BagSlotOnClick(button, down)[ui code]Blizzard_MainMenuBarBagButtonsBaseBagSlotButtonMixin:BagSlotOnDragStart(button)[ui code]Blizzard_MainMenuBarBagButtonsBaseBagSlotButtonMixin:BagSlotOnEnter()[ui code]Blizzard_MainMenuBarBagButtonsBaseBagSlotButtonMixin:BagSlotOnEvent(event, ...)[ui code]Blizzard_MainMenuBarBagButtonsBaseBagSlotButtonMixin:BagSlotOnHide()[ui code]Blizzard_MainMenuBarBagButtonsBaseBagSlotButtonMixin:BagSlotOnLeave()[ui code]Blizzard_MainMenuBarBagButtonsBaseBagSlotButtonMixin:BagSlotOnLoad()[ui code]Blizzard_MainMenuBarBagButtonsBaseBagSlotButtonMixin:BagSlotOnReceiveDrag()[ui code]Blizzard_MainMenuBarBagButtonsBaseBagSlotButtonMixin:BagSlotOnShow()[ui code]Blizzard_MainMenuBarBagButtonsBaseBagSlotButtonMixin:GetBagID()[ui code]Blizzard_MainMenuBarBagButtonsBaseBagSlotButtonMixin:GetIsBarExpanded()[ui code]Blizzard_MainMenuBarBagButtonsBaseBagSlotButtonMixin:GetItemContextMatchResult()[ui code]Blizzard_MainMenuBarBagButtonsBaseBagSlotButtonMixin:GetSlotAtlases()[ui code]Blizzard_MainMenuBarBagButtonsBaseBagSlotButtonMixin:HasBagEquipped()[ui code]Blizzard_MainMenuBarBagButtonsBaseBagSlotButtonMixin:IsBackpack()[ui code]Blizzard_MainMenuBarBagButtonsBaseBagSlotButtonMixin:IsExtended()[ui code]Blizzard_MainMenuBarBagButtonsBaseBagSlotButtonMixin:OnEnterInternal()[ui code]Blizzard_MainMenuBarBagButtonsBaseBagSlotButtonMixin:OnLoadInternal()[ui code]Blizzard_MainMenuBarBagButtonsBaseBagSlotButtonMixin:PutItemInBag()[ui code]Blizzard_MainMenuBarBagButtonsBaseBagSlotButtonMixin:SetBarExpanded(isExpanded)[ui code]Blizzard_MainMenuBarBagButtonsBaseBagSlotButtonMixin:SetItemButtonQuality()[ui code]Blizzard_MainMenuBarBagButtonsBaseBagSlotButtonMixin:SetItemButtonTexture(texture)[ui code]Blizzard_MainMenuBarBagButtonsBaseBagSlotButtonMixin:UpdateBagButtonHighlight(containerFrame)[ui code]Blizzard_MainMenuBarBagButtonsBaseBagSlotButtonMixin:UpdateBagMatchesSearch()[ui code]Blizzard_MainMenuBarBagButtonsBaseBagSlotButtonMixin:UpdateItemContextOverlayTextures(contextMode)[ui code]Blizzard_MainMenuBarBagButtonsBaseBagSlotButtonMixin:UpdateTextures()[ui code]Blizzard_MainMenuBarBagButtonsCharacterReagentBagMixin:GetSlotAtlases()[ui code]Blizzard_MainMenuBarBagButtonsCharacterReagentBagMixin:SetBarExpanded(isExpanded)[ui code]Blizzard_MainMenuBarBagButtonsGamepadBackpackButtonMixin:BagSlotOnClick(button, down)[ui code]Blizzard_MainMenuBarBagButtonsGamepadBackpackButtonMixin:BagSlotOnLoad()[ui code]Blizzard_MainMenuBarBagButtonsGamepadBackpackButtonMixin:SetCountShown()[ui code]Blizzard_MainMenuBarBagButtonsGamepadBagBarMixin:GetBagButton(bagID)[ui code]Blizzard_MainMenuBarBagButtonsGamepadBagBarMixin:OnLoad()[ui code]Blizzard_MainMenuBarBagButtons

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.