>wowhelm_
~/forever/addon-api

Addon API

23 entries
C_LFGInfo.AreCrossFactionGroupQueuesAllowed(lfgDungeonID) : areCrossFactionGroupQueuesAllowed[function]LFGInfoC_LFGInfo.CanPlayerUseGroupFinder() : canUse, failureReason[function]LFGInfoC_LFGInfo.CanPlayerUseLFD() : canUse, failureReason[function]LFGInfoC_LFGInfo.CanPlayerUseLFR() : canUse, failureReason[function]LFGInfoC_LFGInfo.CanPlayerUsePVP() : canUse, failureReason[function]LFGInfoC_LFGInfo.CanPlayerUsePremadeGroup() : canUse, failureReason[function]LFGInfoC_LFGInfo.CanPlayerUseScenarioFinder() : canUse, failureReason[function]LFGInfoC_LFGInfo.ConfirmLfgExpandSearch()[function]LFGInfoC_LFGInfo.DoesActivePartyMeetPremadeLaunchCount(lfgDungeonID) : doesActivePartyMeetPremadeLaunchCount[function]LFGInfoC_LFGInfo.DoesCrossFactionQueueRequireFullPremade(lfgDungeonID) : doesCrossFactionQueueRequireFullPremade[function]LFGInfoC_LFGInfo.GetActiveLFGDungeonName() : name[function]LFGInfoC_LFGInfo.GetAllEntriesForCategory(category) : lfgDungeonIDs[function]LFGInfoC_LFGInfo.GetDungeonInfo(lfgDungeonID) : dungeonInfo[function]LFGInfoC_LFGInfo.GetLFDLockStates() : lockInfo[function]LFGInfoC_LFGInfo.GetLevelUpInstances(currPlayerLevel, isRaid) : instances[function]LFGInfoC_LFGInfo.GetRoleCheckDifficultyDetails() : maxLevel, isLevelReduced[function]LFGInfoC_LFGInfo.HideNameFromUI(dungeonID) : shouldHide[function]LFGInfoC_LFGInfo.IsGroupFinderEnabled() : enabled[function]LFGInfoC_LFGInfo.IsInLFGFollowerDungeon() : result[function]LFGInfoC_LFGInfo.IsInMatchmadeRaidWithoutRoleRequirements() : result[function]LFGInfoC_LFGInfo.IsLFDEnabled() : enabled[function]LFGInfoC_LFGInfo.IsLFGFollowerDungeon(dungeonID) : result[function]LFGInfoC_LFGInfo.IsLFREnabled() : enabled[function]LFGInfo

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.