>wowhelm_
~/forever/addon-api

Addon API

21 entries
C_WeeklyRewards.AreRewardsForCurrentRewardPeriod() : isCurrentPeriod[function]WeeklyRewardsC_WeeklyRewards.CanClaimRewards() : canClaimRewards[function]WeeklyRewardsC_WeeklyRewards.ClaimReward(id)[function]WeeklyRewardsC_WeeklyRewards.CloseInteraction()[function]WeeklyRewardsC_WeeklyRewards.GetActivities(type?) : activities[function]WeeklyRewardsC_WeeklyRewards.GetActivityEncounterInfo(type, index) : info[function]WeeklyRewardsC_WeeklyRewards.GetConquestWeeklyProgress() : weeklyProgress[function]WeeklyRewardsC_WeeklyRewards.GetDifficultyIDForActivityTier(activityTierID) : difficultyID[function]WeeklyRewardsC_WeeklyRewards.GetExampleRewardItemHyperlinks(id) : hyperlink, upgradeHyperlink[function]WeeklyRewardsC_WeeklyRewards.GetItemHyperlink(itemDBID) : hyperlink[function]WeeklyRewardsC_WeeklyRewards.GetNextActivitiesIncrease(activityTierID, level) : hasSeasonData, nextActivityTierID, nextLevel, itemLevel[function]WeeklyRewardsC_WeeklyRewards.GetNextMythicPlusIncrease(mythicPlusLevel) : hasSeasonData, nextMythicPlusLevel, itemLevel[function]WeeklyRewardsC_WeeklyRewards.GetNumCompletedDungeonRuns() : numHeroic, numMythic, numMythicPlus[function]WeeklyRewardsC_WeeklyRewards.GetSortedProgressForActivity(type, combineSharedDifficulty) : progress[function]WeeklyRewardsC_WeeklyRewards.HasAvailableRewards() : hasAvailableRewards[function]WeeklyRewardsC_WeeklyRewards.HasGeneratedRewards() : hasGeneratedRewards[function]WeeklyRewardsC_WeeklyRewards.HasInteraction() : isInteracting[function]WeeklyRewardsC_WeeklyRewards.IsWeeklyChestRetired() : isRetired[function]WeeklyRewardsC_WeeklyRewards.OnUIInteract()[function]WeeklyRewardsC_WeeklyRewards.ShouldShowFinalRetirementMessage() : showRetirementMessage[function]WeeklyRewardsC_WeeklyRewards.ShouldShowRetirementMessage() : showRetirementMessage[function]WeeklyRewards

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.