>wowhelm_
~/forever/addon-api

Addon API

63 entries
AdvanceTime()[function]SimpleModelAPIClearFog()[function]SimpleModelAPIClearModel()[function]SimpleModelAPIClearTransform()[function]SimpleModelAPIGetCameraDistance() : distance[function]SimpleModelAPIGetCameraFacing() : radians[function]SimpleModelAPIGetCameraPosition() : positionX, positionY, positionZ[function]SimpleModelAPIGetCameraRoll() : radians[function]SimpleModelAPIGetCameraTarget() : targetX, targetY, targetZ[function]SimpleModelAPIGetFacing() : facing[function]SimpleModelAPIGetFogColor() : colorR, colorG, colorB, colorA[function]SimpleModelAPIGetFogFar() : fogFar[function]SimpleModelAPIGetFogNear() : fogNear[function]SimpleModelAPIGetLight() : enabled, light[function]SimpleModelAPIGetModelAlpha() : alpha[function]SimpleModelAPIGetModelDrawLayer() : layer, sublayer[function]SimpleModelAPIGetModelFileID() : modelFileID[function]SimpleModelAPIGetModelScale() : scale[function]SimpleModelAPIGetPaused() : paused[function]SimpleModelAPIGetPitch() : pitch[function]SimpleModelAPIGetPosition() : positionX, positionY, positionZ[function]SimpleModelAPIGetRoll() : roll[function]SimpleModelAPIGetShadowEffect() : strength[function]SimpleModelAPIGetViewInsets() : left, right, top, bottom[function]SimpleModelAPIGetViewTranslation() : x, y[function]SimpleModelAPIGetWorldScale() : worldScale[function]SimpleModelAPIHasAttachmentPoints() : hasAttachmentPoints[function]SimpleModelAPIHasCustomCamera() : hasCustomCamera[function]SimpleModelAPIIsUsingModelCenterToTransform() : useCenter[function]SimpleModelAPIMakeCurrentCameraCustom()[function]SimpleModelAPIReplaceIconTexture(asset)[function]SimpleModelAPISetCamera(cameraIndex)[function]SimpleModelAPISetCameraDistance(distance)[function]SimpleModelAPISetCameraFacing(radians)[function]SimpleModelAPISetCameraPosition(positionX, positionY, positionZ)[function]SimpleModelAPISetCameraRoll(radians)[function]SimpleModelAPISetCameraTarget(targetX, targetY, targetZ)[function]SimpleModelAPISetCustomCamera(cameraIndex)[function]SimpleModelAPISetFacing(facing)[function]SimpleModelAPISetFogColor(colorR, colorG, colorB, a?)[function]SimpleModelAPISetFogFar(fogFar)[function]SimpleModelAPISetFogNear(fogNear)[function]SimpleModelAPISetGlow(glow)[function]SimpleModelAPISetGradientMask(grad0, grad1, grad2, grad3)[function]SimpleModelAPISetLight(enabled, light)[function]SimpleModelAPISetModel(asset, noMip)[function]SimpleModelAPISetModelAlpha(alpha)[function]SimpleModelAPISetModelDrawLayer(layer)[function]SimpleModelAPISetModelScale(scale)[function]SimpleModelAPISetParticlesEnabled(enabled)[function]SimpleModelAPI

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.