~/forever/addon-api
Addon API
C_HousingExpertMode.CancelActiveEditing()C_HousingExpertMode.CommitDecorMovement()C_HousingExpertMode.CommitHouseExteriorPosition()C_HousingExpertMode.GetHoveredDecorInfo() : infoC_HousingExpertMode.GetPrecisionSubmode() : activeSubModeC_HousingExpertMode.GetPrecisionSubmodeRestriction(subMode) : restrictionC_HousingExpertMode.GetSelectedDecorInfo() : infoC_HousingExpertMode.IsDecorSelected() : hasSelectedDecorC_HousingExpertMode.IsGridVisible() : gridVisibleC_HousingExpertMode.IsHouseExteriorHovered() : isHouseExteriorHoveredC_HousingExpertMode.IsHouseExteriorSelected() : isHouseExteriorSelectedC_HousingExpertMode.IsHoveringDecor() : isHoveringDecorC_HousingExpertMode.RemoveSelectedDecor()C_HousingExpertMode.ResetPrecisionChanges(activeSubmodeOnly)C_HousingExpertMode.SelectNextRotationAxis()C_HousingExpertMode.SetGridVisible(gridVisible)C_HousingExpertMode.SetPrecisionIncrementingActive(incrementType, active)C_HousingExpertMode.SetPrecisionSubmode(subMode)Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.