>wowhelm_
~/forever/addon-api

Addon API

29 entries
AttachToMount(rider, animation, spellKitVisualID?) : success[function]FrameAPIModelSceneFrameActorCalculateMountScale(rider) : scale[function]FrameAPIModelSceneFrameActorDetachFromMount(rider) : success[function]FrameAPIModelSceneFrameActorDress()[function]FrameAPIModelSceneFrameActorDressPlayerSlot(invSlot)[function]FrameAPIModelSceneFrameActorGetAutoDress() : autoDress[function]FrameAPIModelSceneFrameActorGetItemTransmogInfo(inventorySlots) : itemTransmogInfo[function]FrameAPIModelSceneFrameActorGetItemTransmogInfoList() : infoList[function]FrameAPIModelSceneFrameActorGetObeyHideInTransmogFlag() : obey[function]FrameAPIModelSceneFrameActorGetSheathed() : sheathed[function]FrameAPIModelSceneFrameActorGetUseTransmogChoices() : use[function]FrameAPIModelSceneFrameActorGetUseTransmogSkin() : use[function]FrameAPIModelSceneFrameActorIsGeoReady() : isReady[function]FrameAPIModelSceneFrameActorIsSlotAllowed(inventorySlots) : allowed[function]FrameAPIModelSceneFrameActorIsSlotVisible(inventorySlots) : visible[function]FrameAPIModelSceneFrameActorReleaseFrontEndCharacterDisplays() : success[function]FrameAPIModelSceneFrameActorResetNextHandSlot()[function]FrameAPIModelSceneFrameActorSetAutoDress(autoDress)[function]FrameAPIModelSceneFrameActorSetFrontEndLobbyModelFromDefaultCharacterDisplay(characterIndex) : success[function]FrameAPIModelSceneFrameActorSetItemTransmogInfo(transmogInfo, inventorySlots?, ignoreChildItems) : result[function]FrameAPIModelSceneFrameActorSetModelByHyperlink(link) : success[function]FrameAPIModelSceneFrameActorSetObeyHideInTransmogFlag(obey)[function]FrameAPIModelSceneFrameActorSetSheathed(sheathed, hidden)[function]FrameAPIModelSceneFrameActorSetSheathedCategory(inventorySlots, category)[function]FrameAPIModelSceneFrameActorSetUseTransmogChoices(use)[function]FrameAPIModelSceneFrameActorSetUseTransmogSkin(use)[function]FrameAPIModelSceneFrameActorUndress(includeWeapons)[function]FrameAPIModelSceneFrameActorUndressSlot(inventorySlots)[function]FrameAPIModelSceneFrameActorUseUnitSheatheCategory(useCategory)[function]FrameAPIModelSceneFrameActor

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.