>wowhelm_
~/forever/addon-api

Addon API

40 entries
C_DelvesUI.GetActiveDelveTier() : tierInfo[function]DelvesUIC_DelvesUI.GetCompanionInfoForActivePlayer() : playerCompanionInfoID[function]DelvesUIC_DelvesUI.GetCreatureDisplayInfoForCompanion(companionID?) : creatureDisplayInfoID[function]DelvesUIC_DelvesUI.GetCurioLink(spellID, rarity) : curioLink[function]DelvesUIC_DelvesUI.GetCurioNodeForCompanion(curioType, companionID?) : nodeID[function]DelvesUIC_DelvesUI.GetCurioRarityByTraitCondAccountElementID(traitCondAccountElementID) : rarity[function]DelvesUIC_DelvesUI.GetCurrentDelvesSeasonNumber() : seasonNumber[function]DelvesUIC_DelvesUI.GetDelveEntranceBackgroundWidgetSetID() : backgroundWidgetSetID[function]DelvesUIC_DelvesUI.GetDelveEntranceDescriptionString() : description[function]DelvesUIC_DelvesUI.GetDelveEntranceHeaderString() : header[function]DelvesUIC_DelvesUI.GetDelveEntranceMapID() : mapID[function]DelvesUIC_DelvesUI.GetDelveEntranceTiers() : levelInfo[function]DelvesUIC_DelvesUI.GetDelveEntranceTitleString() : title[function]DelvesUIC_DelvesUI.GetDelvesAffixSpellsForSeason() : affixSpellIDs[function]DelvesUIC_DelvesUI.GetDelvesFactionForSeason() : factionID[function]DelvesUIC_DelvesUI.GetDelvesMinRequiredLevel() : minRequiredLevel[function]DelvesUIC_DelvesUI.GetFactionForCompanion(companionID?) : factionID[function]DelvesUIC_DelvesUI.GetFlavorNodeForCompanion(companionID?) : nodeID[function]DelvesUIC_DelvesUI.GetFlavorNodeNameForCompanion(companionID?) : name[function]DelvesUIC_DelvesUI.GetLockedTextForCompanion(companionID?) : text[function]DelvesUIC_DelvesUI.GetModelSceneForCompanion(companionID?) : modelSceneID[function]DelvesUIC_DelvesUI.GetPlayerCompanionPDEID(companionID?) : pdeID[function]DelvesUIC_DelvesUI.GetRoleNodeForCompanion(companionID?) : nodeID[function]DelvesUIC_DelvesUI.GetRoleSubtreeForCompanion(roleType, companionID?) : subTreeID[function]DelvesUIC_DelvesUI.GetTieredEntranceOptionalAffixTraitTreeID() : treeID[function]DelvesUIC_DelvesUI.GetTieredEntrancePDEID() : pdeID[function]DelvesUIC_DelvesUI.GetTieredEntranceType() : entranceType[function]DelvesUIC_DelvesUI.GetTraitTreeForCompanion(companionID?) : treeID[function]DelvesUIC_DelvesUI.GetUnseenCuriosBySlotType(slotType, ownedCurioNodeIDs) : unseenCurioNodeIDs[function]DelvesUIC_DelvesUI.GetWorldTierDifficultyForActivePlayer() : difficulty[function]DelvesUIC_DelvesUI.HasActiveDelve() : result[function]DelvesUIC_DelvesUI.HasActiveLFGLair() : result[function]DelvesUIC_DelvesUI.HasActiveLair() : result[function]DelvesUIC_DelvesUI.IsDelveEntranceTierEnabled(tier) : isEnabled, failureReason[function]DelvesUIC_DelvesUI.IsEligibleForActiveDelveRewards(unit) : result[function]DelvesUIC_DelvesUI.IsInLair() : result[function]DelvesUIC_DelvesUI.IsTraitTreeForCompanion(traitTreeID) : isForCompanion[function]DelvesUIC_DelvesUI.RequestPartyEligibilityForDelveTiers(mapID)[function]DelvesUIC_DelvesUI.SaveSeenCuriosBySlotType(slotType, ownedCurioNodeIDs)[function]DelvesUIC_DelvesUI.SelectDelveEntranceTier(tier)[function]DelvesUI

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.