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~/forever/addon-api

Addon API

6,329 entries
C_HousingCatalog.RequestHousingMarketInfoRefresh()[function]HousingCatalogUIC_HousingCatalog.RequestHousingMarketRefundInfo()[function]HousingCatalogUIC_HousingCatalog.SearchCatalogCategories(searchParams) : categoryIDs[function]HousingCatalogUIC_HousingCatalog.SearchCatalogSubcategories(searchParams) : subcategoryIDs[function]HousingCatalogUIC_HousingCatalog.SetPreviewCartItemShown(decorGUID, shown)[function]HousingCatalogUIC_HousingCleanupMode.GetHoveredDecorInfo() : info[function]HousingCleanupModeUIC_HousingCleanupMode.IsHoveringDecor() : isHoveringDecor[function]HousingCleanupModeUIC_HousingCleanupMode.RemoveSelectedDecor()[function]HousingCleanupModeUIC_HousingCustomizeMode.ApplyDyeToSelectedDecor(dyeSlotID, dyeColorID?)[function]HousingCustomizeModeUIC_HousingCustomizeMode.ApplyPetToSelectedDecor(petID?, petBehavior)[function]HousingCustomizeModeUIC_HousingCustomizeMode.ApplyThemeToRoom(themeSetID)[function]HousingCustomizeModeUIC_HousingCustomizeMode.ApplyThemeToSelectedRoomComponent(themeSetID)[function]HousingCustomizeModeUIC_HousingCustomizeMode.ApplyWallpaperToAllWalls(roomComponentTextureRecID)[function]HousingCustomizeModeUIC_HousingCustomizeMode.ApplyWallpaperToSelectedRoomComponent(roomComponentTextureRecID)[function]HousingCustomizeModeUIC_HousingCustomizeMode.CancelActiveEditing()[function]HousingCustomizeModeUIC_HousingCustomizeMode.ClearDyesForSelectedDecor()[function]HousingCustomizeModeUIC_HousingCustomizeMode.ClearTargetRoomComponent()[function]HousingCustomizeModeUIC_HousingCustomizeMode.CommitDyesForSelectedDecor() : hasChanges[function]HousingCustomizeModeUIC_HousingCustomizeMode.GetHoveredDecorInfo() : info[function]HousingCustomizeModeUIC_HousingCustomizeMode.GetHoveredRoomComponentInfo() : info[function]HousingCustomizeModeUIC_HousingCustomizeMode.GetNumDyesToRemoveOnSelectedDecor() : numDyesToRemove[function]HousingCustomizeModeUIC_HousingCustomizeMode.GetNumDyesToSpendOnSelectedDecor() : numDyesToSpend[function]HousingCustomizeModeUIC_HousingCustomizeMode.GetPreviewDyesOnSelectedDecor() : previewDyes[function]HousingCustomizeModeUIC_HousingCustomizeMode.GetRecentlyUsedDyes() : recentDyes[function]HousingCustomizeModeUIC_HousingCustomizeMode.GetRecentlyUsedThemeSets() : recentThemeSets[function]HousingCustomizeModeUIC_HousingCustomizeMode.GetRecentlyUsedWallpapers() : recentWallpapers[function]HousingCustomizeModeUIC_HousingCustomizeMode.GetSelectedDecorInfo() : info[function]HousingCustomizeModeUIC_HousingCustomizeMode.GetSelectedDecorPetInfo() : petID, petBehavior[function]HousingCustomizeModeUIC_HousingCustomizeMode.GetSelectedRoomComponentInfo() : info[function]HousingCustomizeModeUIC_HousingCustomizeMode.GetThemeSetInfo(themeSetID) : name[function]HousingCustomizeModeUIC_HousingCustomizeMode.GetWallpapersForRoomComponentType(type) : availableWallpapers[function]HousingCustomizeModeUIC_HousingCustomizeMode.IsDecorSelected() : hasSelectedDecor[function]HousingCustomizeModeUIC_HousingCustomizeMode.IsHouseExteriorDoorHovered() : isHouseExteriorDoorHovered[function]HousingCustomizeModeUIC_HousingCustomizeMode.IsHoveringDecor() : isHoveringDecor[function]HousingCustomizeModeUIC_HousingCustomizeMode.IsHoveringRoomComponent() : isHovering[function]HousingCustomizeModeUIC_HousingCustomizeMode.IsRoomComponentSelected() : hasSelectedComponent[function]HousingCustomizeModeUIC_HousingCustomizeMode.RoomComponentSupportsVariant(componentID, variant) : variantSupported[function]HousingCustomizeModeUIC_HousingCustomizeMode.RoomConnectionSupportsDoorType(roomGUID, componentID, newDoortype) : doorTypeSupported[function]HousingCustomizeModeUIC_HousingCustomizeMode.SetRoomComponentCeilingType(roomGUID, componentID, ceilingType)[function]HousingCustomizeModeUIC_HousingCustomizeMode.SetRoomComponentDoorType(roomGUID, componentID, newDoortype)[function]HousingCustomizeModeUIC_HousingDecor.AnyDecorPlacedInRoom(roomGUID) : isPlaced[function]HousingDecorUIC_HousingDecor.CancelActiveEditing()[function]HousingDecorUIC_HousingDecor.CommitDecorMovement()[function]HousingDecorUIC_HousingDecor.EnterPreviewState()[function]HousingDecorUIC_HousingDecor.ExitPreviewState()[function]HousingDecorUIC_HousingDecor.GetAllMaxPlacementBudgets() : interiorMaxBudgets, exteriorMaxBudgets[function]HousingDecorUIC_HousingDecor.GetAllPlacedDecor() : placedDecor[function]HousingDecorUIC_HousingDecor.GetAllSpentPlacementBudgets() : interiorSpentBudgets, exteriorSpentBudgets[function]HousingDecorUIC_HousingDecor.GetDecorAssignedPetName(decorGUID) : name[function]HousingDecorUIC_HousingDecor.GetDecorCanAttachPet(decorID) : canAttachPet[function]HousingDecorUI

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.