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Addon API

6,329 entries
C_ContributionCollector.GetOrderIndex(contributionID) : orderIndex[function]ContributionCollectorC_ContributionCollector.GetRequiredContributionCurrency(contributionID) : currencyID, currencyAmount[function]ContributionCollectorC_ContributionCollector.GetRequiredContributionItem(contributionID) : itemID, itemCount[function]ContributionCollectorC_ContributionCollector.GetRewardQuestID(contributionID) : questID[function]ContributionCollectorC_ContributionCollector.GetState(contributionID) : contributionState, contributionPercentageComplete, timeOfNextStateChange, startTime[function]ContributionCollectorC_ContributionCollector.HasPendingContribution(contributionID) : hasPending[function]ContributionCollectorC_ContributionCollector.IsAwaitingRewardQuestData(contributionID) : awaitingData[function]ContributionCollectorC_CooldownViewer.GetCooldownViewerCategorySet(category, allowUnlearned) : cooldownIDs[function]CooldownViewerC_CooldownViewer.GetCooldownViewerCooldownInfo(cooldownID) : cooldownInfo[function]CooldownViewerC_CooldownViewer.GetGroupBuffItems() : groupBuffItems[function]CooldownViewerC_CooldownViewer.GetLayoutData() : data[function]CooldownViewerC_CooldownViewer.GetValidAlertTypes(cooldownID) : validAlertTypes[function]CooldownViewerC_CooldownViewer.IsCooldownViewerAvailable() : isAvailable, failureReason[function]CooldownViewerC_CooldownViewer.SetLayoutData(data)[function]CooldownViewerC_CovenantCallings.AreCallingsUnlocked() : unlocked[function]CovenantCallingsC_CovenantCallings.RequestCallings()[function]CovenantCallingsC_CovenantPreview.CloseFromUI()[function]CovenantPreviewC_CovenantPreview.GetCovenantInfoForPlayerChoiceResponseID(playerChoiceResponseID) : previewInfo[function]CovenantPreviewC_CovenantSanctumUI.CanAccessReservoir() : canAccess[function]CovenantSanctumUIC_CovenantSanctumUI.CanDepositAnima() : canDeposit[function]CovenantSanctumUIC_CovenantSanctumUI.DepositAnima()[function]CovenantSanctumUIC_CovenantSanctumUI.EndInteraction()[function]CovenantSanctumUIC_CovenantSanctumUI.GetAnimaInfo() : currencyID, maxDisplayableValue[function]CovenantSanctumUIC_CovenantSanctumUI.GetCurrentTalentTreeID() : currentTalentTreeID[function]CovenantSanctumUIC_CovenantSanctumUI.GetFeatures() : features[function]CovenantSanctumUIC_CovenantSanctumUI.GetRenownLevel() : level[function]CovenantSanctumUIC_CovenantSanctumUI.GetRenownLevels(covenantID) : levels[function]CovenantSanctumUIC_CovenantSanctumUI.GetRenownRewardsForLevel(covenantID, renownLevel) : rewards[function]CovenantSanctumUIC_CovenantSanctumUI.GetSanctumType() : sanctumType[function]CovenantSanctumUIC_CovenantSanctumUI.GetSoulCurrencies() : currencyIDs[function]CovenantSanctumUIC_CovenantSanctumUI.HasMaximumRenown() : hasMaxRenown[function]CovenantSanctumUIC_CovenantSanctumUI.IsPlayerInRenownCatchUpMode() : isInCatchUpMode[function]CovenantSanctumUIC_CovenantSanctumUI.IsWeeklyRenownCapped() : isWeeklyCapped[function]CovenantSanctumUIC_CovenantSanctumUI.RequestCatchUpState()[function]CovenantSanctumUIC_Covenants.GetActiveCovenantID() : covenantID[function]CovenantC_Covenants.GetCovenantData(covenantID) : data[function]CovenantC_Covenants.GetCovenantIDs() : covenantID[function]CovenantC_CraftingOrders.AreOrderNotesDisabled() : areNotesDisabled[function]CraftingOrderUIC_CraftingOrders.CalculateCraftingOrderPostingFee(skillLineAbilityID, orderType, orderDuration) : deposit[function]CraftingOrderUIC_CraftingOrders.CanOrderSkillAbility(skillLineAbilityID) : canOrder[function]CraftingOrderUIC_CraftingOrders.CancelOrder(orderID)[function]CraftingOrderUIC_CraftingOrders.ClaimOrder(orderID, profession)[function]CraftingOrderUIC_CraftingOrders.CloseCrafterCraftingOrders()[function]CraftingOrderUIC_CraftingOrders.CloseCustomerCraftingOrders()[function]CraftingOrderUIC_CraftingOrders.FulfillOrder(orderID, crafterNote, profession)[function]CraftingOrderUIC_CraftingOrders.GetClaimedOrder() : order[function]CraftingOrderUIC_CraftingOrders.GetCrafterBuckets() : buckets[function]CraftingOrderUIC_CraftingOrders.GetCrafterOrders() : orders[function]CraftingOrderUIC_CraftingOrders.GetCraftingOrderTime() : time[function]CraftingOrderUIC_CraftingOrders.GetCustomerCategories() : categories[function]CraftingOrderUI

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.