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Addon API

6,329 entries
C_Container.IsBattlePayItem(containerIndex, slotIndex) : isBattlePayItem[function]ContainerC_Container.IsContainerFiltered(containerIndex) : isFiltered[function]ContainerC_Container.PickupContainerItem(containerIndex, slotIndex)[function]ContainerC_Container.PlayerHasHearthstone() : itemID[function]ContainerC_Container.SetBackpackAutosortDisabled(disable)[function]ContainerC_Container.SetBackpackSellJunkDisabled(disable)[function]ContainerC_Container.SetBagPortraitTexture(texture, bagIndex)[function]ContainerC_Container.SetBagSlotFlag(bagIndex, flag, isSet)[function]ContainerC_Container.SetBankAutosortDisabled(disable)[function]ContainerC_Container.SetInsertItemsLeftToRight(enable)[function]ContainerC_Container.SetItemSearch(searchString)[function]ContainerC_Container.SetSortBagsRightToLeft(enable)[function]ContainerC_Container.ShowContainerSellCursor(containerIndex, slotIndex)[function]ContainerC_Container.SocketContainerItem(containerIndex, slotIndex) : success[function]ContainerC_Container.SortAccountBankBags()[function]ContainerC_Container.SortBags()[function]ContainerC_Container.SortBank(bankType)[function]ContainerC_Container.SortBankBags()[function]ContainerC_Container.SplitContainerItem(containerIndex, slotIndex, amount)[function]ContainerC_Container.UseContainerItem(containerIndex, slotIndex, unitToken?, bankType?, reagentBankOpen)[function]ContainerC_Container.UseHearthstone() : used[function]ContainerC_ContentTracking.GetBestMapForTrackable(trackableType, trackableID, ignoreWaypoint) : result, mapID[function]ContentTrackingC_ContentTracking.GetCollectableSourceTrackingEnabled() : isEnabled[function]ContentTrackingC_ContentTracking.GetCollectableSourceTypes() : collectableSourceTypes[function]ContentTrackingC_ContentTracking.GetCurrentTrackingTarget(type, id) : targetType, targetID[function]ContentTrackingC_ContentTracking.GetEncounterTrackingInfo(journalEncounterID) : trackingInfo[function]ContentTrackingC_ContentTracking.GetNextWaypointForTrackable(trackableType, trackableID, uiMapID) : result, mapInfo[function]ContentTrackingC_ContentTracking.GetObjectiveText(targetType, targetID, includeHyperlinks) : objectiveText[function]ContentTrackingC_ContentTracking.GetTitle(trackableType, trackableID) : title[function]ContentTrackingC_ContentTracking.GetTrackablesOnMap(trackableType, uiMapID) : result, trackableMapInfos[function]ContentTrackingC_ContentTracking.GetTrackedIDs(trackableType) : entryIDs[function]ContentTrackingC_ContentTracking.GetVendorTrackingInfo(collectableEntryID) : vendorTrackingInfo[function]ContentTrackingC_ContentTracking.GetWaypointText(trackableType, trackableID) : waypointText[function]ContentTrackingC_ContentTracking.IsNavigable(trackableType, trackableID) : result, isNavigable[function]ContentTrackingC_ContentTracking.IsTrackable(type, id) : isTrackable[function]ContentTrackingC_ContentTracking.IsTracking(type, id) : isTracking[function]ContentTrackingC_ContentTracking.StartTracking(type, id) : error[function]ContentTrackingC_ContentTracking.StopTracking(type, id, stopType)[function]ContentTrackingC_ContentTracking.ToggleTracking(type, id, stopType) : error[function]ContentTrackingC_ContributionCollector.Close()[function]ContributionCollectorC_ContributionCollector.Contribute(contributionID)[function]ContributionCollectorC_ContributionCollector.GetActive() : contributionID[function]ContributionCollectorC_ContributionCollector.GetAtlases(contributionID) : atlasName[function]ContributionCollectorC_ContributionCollector.GetBuffs(contributionID) : spellID[function]ContributionCollectorC_ContributionCollector.GetContributionAppearance(contributionID, contributionState) : appearance[function]ContributionCollectorC_ContributionCollector.GetContributionCollectorsForMap(uiMapID) : contributionCollectors[function]ContributionCollectorC_ContributionCollector.GetContributionResult(contributionID) : result[function]ContributionCollectorC_ContributionCollector.GetDescription(contributionID) : description[function]ContributionCollectorC_ContributionCollector.GetManagedContributionsForCreatureID(creatureID) : contributionID[function]ContributionCollectorC_ContributionCollector.GetName(contributionID) : name[function]ContributionCollector

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.