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Addon API

6,329 entries
C_CombatLog.ClearEntries()[function]CombatLogC_CombatLog.DoesObjectMatchFilter(mask, flags) : matches[function]CombatLogC_CombatLog.GetEntryRetentionTime() : retentionTime[function]CombatLogC_CombatLog.GetMessageLimit() : messageLimit[function]CombatLogC_CombatLog.IsCombatLogRestricted() : restricted[function]CombatLogC_CombatLog.RefilterEntries()[function]CombatLogC_CombatLog.SetEntryRetentionTime(retentionTime)[function]CombatLogC_CombatLog.SetFilteredEventsEnabled(enabled)[function]CombatLogC_CombatLog.SetMessageLimit(messageLimit)[function]CombatLogC_CombatLogInternal.GetCurrentEventInfo()[function]CombatLogInternalC_CombatLogSecure.AddEventFilter()[function]CombatLogSecureC_CombatLogSecure.ClearEventFilters()[function]CombatLogSecureC_CombatLogSecure.CreateCombatLogMessage(message, colorR, colorG, colorB, order)[function]CombatLogSecureC_CombatLogSecure.GetCurrentEntryInfo()[function]CombatLogSecureC_CombatLogSecure.GetCurrentEventInfo()[function]CombatLogSecureC_CombatLogSecure.GetEntryCount(ignoreFilter) : count[function]CombatLogSecureC_CombatLogSecure.SeekToNewestEntry(ignoreFilter) : isValidEntry[function]CombatLogSecureC_CombatLogSecure.SeekToPreviousEntry(ignoreFilter) : isValidEntry[function]CombatLogSecureC_CombatLogSecure.ShouldShowCurrentEntry() : shouldShow[function]CombatLogSecureC_CombatText.GetActiveUnit() : unitTarget[function]CombatTextC_CombatText.GetCurrentEventInfo()[function]CombatTextC_CombatText.SetActiveUnit(unitToken)[function]CombatTextC_Commentator.AddPlayerOverrideName(playerName, overrideName)[function]CommentatorFrameC_Commentator.AddTrackedDefensiveAuras(spellIDs)[function]CommentatorFrameC_Commentator.AddTrackedOffensiveAuras(spellIDs)[function]CommentatorFrameC_Commentator.AreTeamsSwapped() : teamsAreSwapped[function]CommentatorFrameC_Commentator.AssignPlayerToTeam(playerName, teamName)[function]CommentatorFrameC_Commentator.AssignPlayersToTeam(playerName, teamName)[function]CommentatorFrameC_Commentator.AssignPlayersToTeamInCurrentInstance(teamIndex, teamName)[function]CommentatorFrameC_Commentator.CanUseCommentatorCheats() : canUseCommentatorCheats[function]CommentatorFrameC_Commentator.ClearCameraTarget()[function]CommentatorFrameC_Commentator.ClearFollowTarget()[function]CommentatorFrameC_Commentator.ClearLookAtTarget(lookAtIndex?)[function]CommentatorFrameC_Commentator.EnterInstance()[function]CommentatorFrameC_Commentator.ExitInstance()[function]CommentatorFrameC_Commentator.FindSpectatedUnit(unitToken) : playerIndex, teamIndex, isPet[function]CommentatorFrameC_Commentator.FindTeamNameInCurrentInstance(teamIndex) : teamName[function]CommentatorFrameC_Commentator.FindTeamNameInDirectory(playerNames) : teamName[function]CommentatorFrameC_Commentator.FlushCommentatorHistory()[function]CommentatorFrameC_Commentator.FollowPlayer(factionIndex, playerIndex, forceInstantTransition?)[function]CommentatorFrameC_Commentator.FollowUnit(token)[function]CommentatorFrameC_Commentator.ForceFollowTransition()[function]CommentatorFrameC_Commentator.GetAdditionalCameraWeight() : teamIndex, playerIndex[function]CommentatorFrameC_Commentator.GetAdditionalCameraWeightByToken(unitToken) : weight[function]CommentatorFrameC_Commentator.GetAllPlayerOverrideNames() : nameEntries[function]CommentatorFrameC_Commentator.GetCamera() : xPos, yPos, zPos, yaw, pitch, roll, fov[function]CommentatorFrameC_Commentator.GetCameraCollision() : isColliding[function]CommentatorFrameC_Commentator.GetCameraPosition() : xPos, yPos, zPos[function]CommentatorFrameC_Commentator.GetCombatEventInfo()[function]CommentatorFrameC_Commentator.GetCommentatorHistory() : history[function]CommentatorFrame

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.