>wowhelm_
~/forever/addon-api

Addon API

110 entries
IsFrameBuffer() : isFrameBuffer[function]SimpleFrameAPIIsGamePadButtonEnabled() : enabled[function]SimpleFrameAPIIsGamePadStickEnabled() : enabled[function]SimpleFrameAPIIsHighlightLocked() : locked[function]SimpleFrameAPIIsIgnoringChildrenForBounds() : ignore[function]SimpleFrameAPIIsKeyboardEnabled() : enabled[function]SimpleFrameAPIIsMovable() : isMovable[function]SimpleFrameAPIIsResizable() : resizable[function]SimpleFrameAPIIsRolesetFiltered() : isRolesetFiltered[function]SimpleFrameAPIIsToplevel() : isTopLevel[function]SimpleFrameAPIIsUserPlaced() : isUserPlaced[function]SimpleFrameAPIIsUsingParentLevel() : usingParentLevel[function]SimpleFrameAPILockHighlight()[function]SimpleFrameAPILower()[function]SimpleFrameAPIRaise()[function]SimpleFrameAPIRegisterAllEvents()[function]SimpleFrameAPIRegisterEvent(eventName) : registered[function]SimpleFrameAPIRegisterEventCallback(eventName, cb) : registered[function]SimpleFrameAPIRegisterForDrag(buttons)[function]SimpleFrameAPIRegisterUnitEvent(eventName, units) : registered[function]SimpleFrameAPIRegisterUnitEventCallback(eventName, cb, units) : registered[function]SimpleFrameAPIRemoveRoleset(roleset)[function]SimpleFrameAPIResizeToBoundsRect()[function]SimpleFrameAPIRotateTextures(radians, x, y)[function]SimpleFrameAPISetAlphaGradient(index, gradient)[function]SimpleFrameAPISetAttribute(attributeName, value)[function]SimpleFrameAPISetAttributeNoHandler(attributeName, value)[function]SimpleFrameAPISetClampRectInsets(left, right, top, bottom)[function]SimpleFrameAPISetClampedToScreen(clampedToScreen)[function]SimpleFrameAPISetClipsChildren(clipsChildren)[function]SimpleFrameAPISetDontSavePosition(dontSave)[function]SimpleFrameAPISetDrawLayerEnabled(layer, isEnabled)[function]SimpleFrameAPISetFixedFrameLevel(isFixed)[function]SimpleFrameAPISetFixedFrameStrata(isFixed)[function]SimpleFrameAPISetFlattensRenderLayers(flatten)[function]SimpleFrameAPISetFrameLevel(frameLevel)[function]SimpleFrameAPISetFrameStrata(strata)[function]SimpleFrameAPISetHighlightLocked(locked)[function]SimpleFrameAPISetHitRectInsets(left, right, top, bottom)[function]SimpleFrameAPISetHyperlinkPropagateToParent(canPropagate)[function]SimpleFrameAPISetHyperlinksEnabled(enabled)[function]SimpleFrameAPISetID(id)[function]SimpleFrameAPISetIgnoringChildrenForBounds(ignore)[function]SimpleFrameAPISetIsFrameBuffer(isFrameBuffer)[function]SimpleFrameAPISetMovable(movable)[function]SimpleFrameAPISetOnUpdateMode(onUpdateMode)[function]SimpleFrameAPISetPropagateKeyboardInput(propagate)[function]SimpleFrameAPISetResizable(resizable)[function]SimpleFrameAPISetResizeBounds(minWidth, minHeight, maxWidth?, maxHeight?)[function]SimpleFrameAPISetRolesets(rolesetsString?)[function]SimpleFrameAPI

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.