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Addon API

190 entries
GetGlancingBlowPenalty(playerWeaponSkill?, targetDefenseSkill) : result[function]PlayerScriptGetHaste() : result[function]PlayerScriptGetHealthRegen() : healthRegen, combatHealthRegen[function]PlayerScriptGetHealthRegenFromSpirit() : healthRegen, combatHealthRegen[function]PlayerScriptGetHitModifier() : result[function]PlayerScriptGetJailersTowerLevel() : result[function]PlayerScriptGetLifesteal() : result[function]PlayerScriptGetLootSpecialization() : specializationID[function]PlayerScriptGetManaRegen() : baseManaRegen, castingManaRegen[function]PlayerScriptGetManaRegenFromSpirit() : powerRegen, combatPowerRegen[function]PlayerScriptGetMastery() : result[function]PlayerScriptGetMasteryEffect() : masteryEffect, bonusCoefficient[function]PlayerScriptGetMaxPlayerLevel() : maxPlayerLevel[function]PlayerScriptGetMeleeHaste() : result[function]PlayerScriptGetModResilienceDamageReduction() : result[function]PlayerScriptGetMoney() : result[function]PlayerScriptGetNormalizedRealmName() : result[function]PlayerScriptGetOffhandHitModifier() : result[function]PlayerScriptGetOverrideAPBySpellPower() : result[function]PlayerScriptGetOverrideSpellPowerByAP() : result[function]PlayerScriptGetPVPDesired() : result[function]PlayerScriptGetPVPGearStatRules() : result[function]PlayerScriptGetPVPLifetimeStats() : lifetimeHonorableKills, lifetimeMaxPVPRank[function]PlayerScriptGetPVPSessionStats() : honorableKills, dishonorableKills[function]PlayerScriptGetPVPTimer() : result[function]PlayerScriptGetPVPYesterdayStats() : honorableKills, dishonorableKills[function]PlayerScriptGetParryChance() : result[function]PlayerScriptGetParryChanceFromAttribute() : result[function]PlayerScriptGetPetCritChance() : meleeCrit, spellCrit[function]PlayerScriptGetPetDodgeChance() : result[function]PlayerScriptGetPetHitChanceModifier() : result[function]PlayerScriptGetPetMeleeHaste() : result[function]PlayerScriptGetPetSpellBonusDamage() : result[function]PlayerScriptGetPetSpellHitChanceModifier() : result[function]PlayerScriptGetPlayerFacing() : result[function]PlayerScriptGetPlayerInfoByGUID(guid) : localizedClass, englishClass, localizedRace, englishRace, sex, name, realmName, level[function]PlayerScriptGetPowerRegen() : basePowerRegen, castingPowerRegen[function]PlayerScriptGetPowerRegenForPowerType(powerType) : basePowerRegen, castingPowerRegen[function]PlayerScriptGetPvpPowerDamage() : result[function]PlayerScriptGetPvpPowerHealing() : result[function]PlayerScriptGetRangedAttackPowerForStat(stat, value) : result[function]PlayerScriptGetRangedCritChance() : result[function]PlayerScriptGetRangedHaste() : result, quiverHaste[function]PlayerScriptGetRangedHitModifier() : result[function]PlayerScriptGetReleaseTimeRemaining() : result[function]PlayerScriptGetResSicknessDuration() : result[function]PlayerScriptGetRestState() : exhaustionID, name, factor[function]PlayerScriptGetRestrictedAccountData() : maxLevel, maxMoney, professionCap[function]PlayerScriptGetRuneCooldown(runeIndex) : startTime, duration, isRuneReady[function]PlayerScriptGetRuneCount(runeIndex) : result[function]PlayerScript

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.