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Addon API

6,329 entries
C_Calendar.IsEventOpen() : isOpen[function]CalendarC_Calendar.MassInviteCommunity(clubId, minLevel, maxLevel, maxRankOrder?)[function]CalendarC_Calendar.MassInviteGuild(minLevel, maxLevel, maxRankOrder)[function]CalendarC_Calendar.OpenCalendar()[function]CalendarC_Calendar.OpenEvent(offsetMonths, monthDay, index) : success[function]CalendarC_Calendar.RemoveEvent()[function]CalendarC_Calendar.SetAbsMonth(month, year)[function]CalendarC_Calendar.SetMonth(offsetMonths)[function]CalendarC_Calendar.SetNextClubId(clubId?)[function]CalendarC_Calendar.UpdateEvent()[function]CalendarC_CampaignInfo.GetAvailableCampaigns() : campaignIDs[function]WarCampaignC_CampaignInfo.GetCampaignChapterInfo(campaignChapterID) : campaignChapterInfo[function]WarCampaignC_CampaignInfo.GetCampaignID(questID) : campaignID[function]WarCampaignC_CampaignInfo.GetCampaignInfo(campaignID) : campaignInfo[function]WarCampaignC_CampaignInfo.GetChapterIDs(campaignID) : chapterIDs[function]WarCampaignC_CampaignInfo.GetCurrentChapterID(campaignID) : currentChapterID[function]WarCampaignC_CampaignInfo.GetFailureReason(campaignID) : failureReason[function]WarCampaignC_CampaignInfo.GetState(campaignID) : state[function]WarCampaignC_CampaignInfo.IsCampaignQuest(questID) : isCampaignQuest[function]WarCampaignC_CampaignInfo.SortAsNormalQuest(campaignID) : sortAsNormalQuest[function]WarCampaignC_CatalogShop.BulkPurchaseProducts(productIDs) : canPurchaseProducts[function]CatalogShopC_CatalogShop.BulkRefundDecors(decorGUIDs)[function]CatalogShopC_CatalogShop.CloseCatalogShopInteraction()[function]CatalogShopC_CatalogShop.ConfirmHousingPurchase(productIDs)[function]CatalogShopC_CatalogShop.FindBestCurrencyProductForNeededAmount(vcCurrencyCode, amountNeeded) : vcProductID[function]CatalogShopC_CatalogShop.GetAvailableCategoryIDs() : categoryIDs[function]CatalogShopC_CatalogShop.GetAvailableTransmogRaceInfos() : raceIDs[function]CatalogShopC_CatalogShop.GetCatalogShopProductDisplayInfo(catalogShopProductID) : item[function]CatalogShopC_CatalogShop.GetCategoryInfo(categoryID) : categoryInfo[function]CatalogShopC_CatalogShop.GetCategorySectionInfo(categoryID, sectionID) : sectionInfo[function]CatalogShopC_CatalogShop.GetFailureInfo() : errorResultEnum, errorResultRaw[function]CatalogShopC_CatalogShop.GetFirstCategoryByProductID(productID) : categoryInfo[function]CatalogShopC_CatalogShop.GetNewProducts() : newProducts[function]CatalogShopC_CatalogShop.GetProductAvailabilityTimeRemainingSecs(catalogShopProductID) : timeRemainingSecs[function]CatalogShopC_CatalogShop.GetProductIDsForBundle(bundleProductID) : childIDs[function]CatalogShopC_CatalogShop.GetProductIDsForCategory(categoryID) : productIDs[function]CatalogShopC_CatalogShop.GetProductIDsForCategorySection(categoryID, sectionID) : productIDs[function]CatalogShopC_CatalogShop.GetProductInfo(productID) : productInfo[function]CatalogShopC_CatalogShop.GetProductSortOrder(categoryID, sectionID, productID) : sortOrder[function]CatalogShopC_CatalogShop.GetRefundableDecors(productIdFilterOpt?) : refundableDecorInfos, minTimeRemainingSeconds[function]CatalogShopC_CatalogShop.GetSectionIDsForCategory(categoryID) : sectionIDs[function]CatalogShopC_CatalogShop.GetSpellVisualInfoForMount(spellVisualID) : spellVisualInfo[function]CatalogShopC_CatalogShop.GetVCProductInfos() : vcProductInfos[function]CatalogShopC_CatalogShop.GetVirtualCurrencyBalance(currencyCode) : balance[function]CatalogShopC_CatalogShop.HasNewProducts() : hasNewProducts[function]CatalogShopC_CatalogShop.IsProductIncludedInAnyBundle(productID) : isIncludedInAnyBundle[function]CatalogShopC_CatalogShop.IsShop2Enabled() : value[function]CatalogShopC_CatalogShop.OnLegalDisclaimerClicked(catalogShopProductID)[function]CatalogShopC_CatalogShop.OnLegalPersonalizedOptOutClicked()[function]CatalogShopC_CatalogShop.OpenCatalogShopInteractionFromHouse() : shoppingSessionUUIDStr[function]CatalogShop

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.