~/forever/addon-api/table/PlayerInteractionType
PlayerInteractionType
documented enumeration · PlayerInteractionManagerConstants
Enumeration PlayerInteractionType──FIELDS
- None
- 0
- TradePartner
- 1
- Item
- 2
- Gossip
- 3
- QuestGiver
- 4
- Merchant
- 5
- TaxiNode
- 6
- Trainer
- 7
- Banker
- 8
- AlliedRaceDetailsGiver
- 9
- GuildBanker
- 10
- Registrar
- 11
- Vendor
- 12
- PetitionVendor
- 13
- GuildTabardVendor
- 14
- TalentMaster
- 15
- SpecializationMaster
- 16
- MailInfo
- 17
- SpiritHealer
- 18
- AreaSpiritHealer
- 19
- Binder
- 20
- Auctioneer
- 21
- StableMaster
- 22
- BattleMaster
- 23
- Transmogrifier
- 24
- LFGDungeon
- 25
- VoidStorageBanker
- 26
- BlackMarketAuctioneer
- 27
- AdventureMap
- 28
- WorldMap
- 29
- GarrArchitect
- 30
- GarrTradeskill
- 31
- GarrMission
- 32
- ShipmentCrafter
- 33
- GarrRecruitment
- 34
- GarrTalent
- 35
- Trophy
- 36
- PlayerChoice
- 37
- ArtifactForge
- 38
- ObliterumForge
- 39
- ScrappingMachine
- 40
- ContributionCollector
- 41
- AzeriteRespec
- 42
- IslandQueue
- 43
- ItemInteraction
- 44
- ChromieTime
- 45
- CovenantPreview
- 46
- AnimaDiversion
- 47
- LegendaryCrafting
- 48
- WeeklyRewards
- 49
- Soulbind
- 50
- CovenantSanctum
- 51
- NewPlayerGuide
- 52
- ItemUpgrade
- 53
- AdventureJournal
- 54
- Renown
- 55
- AzeriteForge
- 56
- PerksProgramVendor
- 57
- ProfessionsCraftingOrder
- 58
- Professions
- 59
- ProfessionsCustomerOrder
- 60
- TraitSystem
- 61
- BarbersChoice
- 62
- JailersTowerBuffs
- 63
- MajorFactionRenown
- 64
- PersonalTabardVendor
- 65
- ForgeMaster
- 66
- CharacterBanker
- 67
- AccountBanker
- 68
- ProfessionRespec
- 69
- CornerstoneInteraction
- 70
- RenameNeighborhood
- 71
- HousingBulletinBoard
- 72
- HousingPedestal
- 73
- CreateGuildNeighborhood
- 74
- NeighborhoodCharter
- 75
- GuildRename
- 76
- OpenNeighborhoodCharterConfirmation
- 77
- OpenHouseFinder
- 78
- TieredEntrance
- 79
- PetUntrainer
- 80
- RewardsShop
- 81
──DETAILS
- Num Values
- 82
- Min Value
- 0
- Max Value
- 81
──VERSION HISTORY
Present since at least 1.60.1.70707, the first build we track.