~/forever/addon-api/table/HousingBlueprintContentEntry
HousingBlueprintContentEntry
documented structure · HousingBlueprintConstants
Structure HousingBlueprintContentEntryA single specific object that makes up a Blueprint's contents
──FIELDS
- contentType
- HousingBlueprintContentType
- recordID
- number
- name
- string
- total
- number, default 0 (Total instances of the object contained within or required by the Blueprint)
- numMissing
- number, default 0 (The number of instances of this item that the player doesn't own, or have unlocked, or have available for use (depending on the type of content))
- invalid
- bool, default false (True for content that isn't valid for use whether it's owned or not, for example exterior types of the opposite faction than the house's neighborhood)
- tooltip
- string, optional
──VERSION HISTORY
Present since at least 1.60.1.70707, the first build we track.