~/forever/addon-api/function/SetModelByUnit
SetModelByUnit
documented function · FrameAPIModelSceneFrameActorBase
SetModelByUnit(unit, sheatheWeapons, autoDress, hideWeapons, usePlayerNativeForm, holdBowString, customRaceID?) : success──ARGUMENTS
- unit
- UnitToken
- sheatheWeapons
- bool, default false
- autoDress
- bool, default true
- hideWeapons
- bool, default false
- usePlayerNativeForm
- bool, default true
- holdBowString
- bool, default false
- customRaceID
- number, optional
──RETURNS
- success
- bool
──DETAILS
- Requires Declassified Unit Identity
- true
- Secret Arguments
- AllowedWhenUntainted
──VERSION HISTORY
Present since at least 1.60.1.70707, the first build we track.