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SetModelByUnit

documented function · FrameAPIModelSceneFrameActorBase
SetModelByUnit(unit, sheatheWeapons, autoDress, hideWeapons, usePlayerNativeForm, holdBowString, customRaceID?) : success
──ARGUMENTS
unit
UnitToken
sheatheWeapons
bool, default false
autoDress
bool, default true
hideWeapons
bool, default false
usePlayerNativeForm
bool, default true
holdBowString
bool, default false
customRaceID
number, optional
──RETURNS
success
bool
──DETAILS
Requires Declassified Unit Identity
true
Secret Arguments
AllowedWhenUntainted
──VERSION HISTORY

Present since at least 1.60.1.70707, the first build we track.