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C_UnitAuras.GetPlayerAuraBySpellID

documented function · UnitAuras
C_UnitAuras.GetPlayerAuraBySpellID(spellID) : aura
──ARGUMENTS
spellID
SpellIdentifier
──RETURNS
aura
AuraData, optional
──DETAILS
Secret When Unit Aura Restricted
true
Requires Non Secret Aura
true
Secret Arguments
AllowedWhenTainted
──VERSION HISTORY

Present since at least 1.60.1.70707, the first build we track.