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~/forever/addon-api/function/C_Spell.DoesSpellExist

C_Spell.DoesSpellExist

documented function · Spell
C_Spell.DoesSpellExist(spellIdentifier) : spellExists

Returns true if the spell exists, regardless of whether the player has learned it

──ARGUMENTS
spellIdentifier
SpellIdentifier (Spell ID, name, name(subtext), or link; Using name will always check for an override on that spell)
──RETURNS
spellExists
bool
──DETAILS
Secret Arguments
AllowedWhenUntainted
──VERSION HISTORY

Present since at least 1.60.1.70707, the first build we track.