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C_PlayerInteractionManager.InteractUnit

documented function · PlayerInteractionManager
C_PlayerInteractionManager.InteractUnit(unit, exactMatch, looseTargeting) : success
──ARGUMENTS
unit
string
exactMatch
bool, default false
looseTargeting
bool, default true
──RETURNS
success
bool
──DETAILS
Has Restrictions
true
Secret Arguments
AllowedWhenUntainted
──VERSION HISTORY

Present since at least 1.60.1.70707, the first build we track.