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C_PlayerInfo.UnitIsSameServer

documented function · PlayerLocationInfo
C_PlayerInfo.UnitIsSameServer(playerLocation) : unitIsSameServer
──ARGUMENTS
playerLocation
PlayerLocation (PlayerLocationMixin)
──RETURNS
unitIsSameServer
bool
──DETAILS
Secret Arguments
AllowedWhenUntainted
──VERSION HISTORY

Present since at least 1.60.1.70707, the first build we track.