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PLAYER_SWING_RANGE_UPDATE

documented event · SwingTimer
PLAYER_SWING_RANGE_UPDATE: swingType, isInRange, checksRange

Only signaled for swing types that have an active range check. See C_SwingTimer.EnableRangeCheck.

──PAYLOAD
swingType
PlayerSwingType
isInRange
bool (Whether the current target is within auto attack range. Should not be used if the 'checksRange' parameter is false.)
checksRange
bool (Can be false if a range check was not made for any reason, for example there is not a current target.)
──DETAILS
Literal Name
PLAYER_SWING_RANGE_UPDATE
Synchronous Event
true
──VERSION HISTORY

Present since at least 1.60.1.70707, the first build we track.