~/forever/addon-api/event/PLAYER_SWING_RANGE_UPDATE
PLAYER_SWING_RANGE_UPDATE
documented event · SwingTimer
PLAYER_SWING_RANGE_UPDATE: swingType, isInRange, checksRangeOnly signaled for swing types that have an active range check. See C_SwingTimer.EnableRangeCheck.
──PAYLOAD
- swingType
- PlayerSwingType
- isInRange
- bool (Whether the current target is within auto attack range. Should not be used if the 'checksRange' parameter is false.)
- checksRange
- bool (Can be false if a range check was not made for any reason, for example there is not a current target.)
──DETAILS
- Literal Name
- PLAYER_SWING_RANGE_UPDATE
- Synchronous Event
- true
──VERSION HISTORY
Present since at least 1.60.1.70707, the first build we track.